![]() ![]() Players can drop these support characters into combat on a whim, allowing them to mix up their move set, stymie their opponent's combos, and even build greater combos themselves. Support Characters are picked before a battle (if enabled), and specialize in Defense, Offense, or are Balanced between the two. Along with Chakra, players can also use a variety of items that reduce enemy stats, give their character boosts, or even directly damage their opponent. But that isn't the end of what Ultimate Ninja Storm 2 does to intensify battles. When you combine non-powered attacks with Chakra-powered ones, the game gets a whole lot more interesting. This means that you can use Chakra to do a super jump or dodge, super attacks, and even throw powered-up ranged weapons. Chakra is essentially Naruto's version of Mana, and as it charges throughout the battle you can use it to modify your basic moves. One way you can change up your moves is by using Chakra. It's deceptively easy to pick up - only one close attack button, one ranged attack button, a jump, and a block - but it gets increasingly deep as you learn the game's nuances. Whether or not you enjoy the Adventure Mode, the crux of the game is the fighting, and it's a crowd pleaser. I'm all for giving people reason to play the story, but if I wanted a homework assignment I'd go to school, not pay $60. Still, you better be ready to play through the many, many hours of story or Free Mode battles because you have to if you want to unlock the full roster of characters. That's pretty much par for the course with Adventure Mode - while it's filled with really beautiful narrative portions that help flesh out the characters, it also has more than its share of pointless exploration that just eats up time. Sadly, though, you have to find and collect tokens before you can access the battles you've already won, adding a tedious extra step before you can get to the fun part. This game has a ton of side quests, as well as the option to go back and play through previous battles. Still, if you want to kill a bunch of time in Adventure Mode, you can. Sure, it sucks you're not directly controlling the characters during some of the absolutely crazy parts of boss battles, but the eye-candy you're given instead definitely helps to make up for it. The battles are filled with special powers you won't see anywhere else in the game, with the game engine perfectly blending quick time events and fighting seamlessly. ![]() Several of the biggest fights from the show that you take part in are more than just typical battles, with multiple phases and moments of grand spectacle. And while it can sometimes get a little tedious to listen to or read several minutes of exposition, the fights in Adventure Mode are generally worth the wait. Despite having some minor exploration elements, Adventure Mode is really just a super basic world that serves to provide narrative tie-ins for the fights. ![]() Still, I'm not going to lie, the story is well told enough that I actually cared about the fate of the characters by the end. It fleshes out enough of the story that even those who are unfamiliar with the setting can figure things out, but it's clearly made for fans who want to relive their favorite moments from the show. Adventure Mode is where players will explore beautifully drawn environments from the anime, taking part in pivotal (and sometimes trivial) fights from the show, as well as take on side quests for various minor characters. The game has a host of playable characters (both good and evil), but the narrative in Adventure Mode follows the fate of ninjas Sasuke and Naruto. Ultimate Ninja Storm 2 takes place in the Shippuden story arc. ![]()
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